LIVE 99Y DELETED TIME™ // FAST FORWARD 99 YEARS
BROADCAST SIGNAL 99 00:00 // ASCII TRANSMISSION

THE FUTURE
DOESN’T WAIT.

Model-Agnostic Creative Machine × Real-Time Spatial Broadcast × Liquid Glass Simulation. Connecting human intent, high-velocity audio, autonomous systems and explorable digital worlds.

ENTER THE SYSTEM ↓ EXPLORE WORLDS ↗
DT/AUDIO: MINDER 174 BPM ▲ 0.8% SPLAT/SOLVER: GPU 60 FPS ▲ 16.6ms SPATIAL/BILLBOARDS: CARRY ME HOME (HASKELL) ONLINE NEWS/PROVENANCE: REUTERS / FT / MIT 100% VERIFIED CORE: MODEL-AGNOSTIC LAYER ACTIVE TIMMY: GLASS CONDENSATION READY
INTENSITY

DELETED TIME™ — THE FUTURE DOESN’T WAIT.

DELETED TIME™ — THE FUTURE DOESN’T WAIT. · 01 THE SYSTEM ↓ · 02 THE WORLDS ↓ · 03 THE LAB ↓ · 04 THE CULTURE ↓ · 05 ACCESS ↓ · HOURGLASS ↓ ·
DELETED TIME™THE FUTURE DOESN’T WAIT. 05 ACCESS & PARTNERS
PRIVATE GALLERIESCollaborator sign in ↗
01 — THE SYSTEM · THE LIVING OPERATING SYSTEM AVAILABLE NOW · Local macOS Build v2.2.0

DELETED TIME™ · AMBIENT CREATIVE OPERATING LAYER

Your computer.
Alive.

Less operating your computer. More creating with it.

Deleted Time is a developing AI-powered creative operating layer that connects software, human activity, physical hardware and immersive digital worlds. With explicit permission, it observes your active workflows, understands context across applications, automates repetitive studio operations, self-heals via The Janitor, and turns everyday computer interaction into a living 3D/ASCII universe.

LIVE TELEMETRY SIMULATION · MOVE POINTER TO TEST OFF-AXIS PARALLAX
MODE: LIVING_WINDOW (KOOIMA OFF-AXIS) JANITOR: CLEAN · 15/15 CHECKS PASS
APP: ABLETON LIVE 12 · SOUND CITADEL OFF-AXIS FRUSTUM: X=0.0cm Y=0.0cm Z=58.0cm · 242 KM/H
SIMULATE ACTIVE APP:
  • DELETED TIME OS V2.2.0
  • 6 SPATIAL WORLDS WEBGL
  • 86 STUDIO METHODS LOCAL
  • 15/15 JANITOR CLEAN
02 — STUDIO OS Working · Native macOS + 86-Method Engine

Local intelligence.
Self-healing execution.

Studio OS combines a local macOS voice, context, and automation daemon (DeletedTimeVoice.app + port 8791 HTTP/SSE bridge) with 86 structured creative and strategic methods. It observes permitted application state, controls Ableton Live 12 and desktop software, and stays alive automatically through THE JANITOR.

01 // VOICE PORT 8791 V TCC VERIFIED NSWORKSPACE
02 // LOM LIVE 12 A ABLETON BRIDGE STREAM DECK+
03 // GUARDIAN 15/15 PASS J THE JANITOR SELF-HEALING
04 // ENGINE 86 SKILLS 86 STUDIO METHODS CHECKPOINTED
01 / VOICE & CONTEXTWorking

Application Awareness

Detects the frontmost macOS application via NSWorkspace and Accessibility inspection, resolving verified controls for Ableton Live, Photoshop, CapCut, Terminal, Finder, and browsers with explicit confidence tiers.

  • Verified TCC permission state machine
  • Tiered control discovery (Verified / Heuristic / Passive)
02 / ABLETON BRIDGEWorking

Ableton Live 12 Control

Direct Live Object Model (LOM) and transport integration for tempo, playback, track arming, MIDI capture, and arrangement navigation—linked to voice, Live Bar tiles, and Stream Deck+ dials.

  • Low-latency local command dispatch
  • Real-time BPM & transport telemetry
03 / THE JANITORWorking

Self-Healing Maintenance

An independent background guardian that continuously audits HTTP/SSE servers, UI responsiveness, stale PID locks, database integrity, permissions, and hardware bridges—repairing safe faults automatically.

  • Exponential backoff & 3-strike circuit breaker
  • Approval gate for non-routine repairs
04 / 86 METHODSWorking

Creative & Strategic Judgment

86 documented Studio OS skills spanning opportunity reframing, reference intelligence, contradiction detection, red-team review, and production packaging—available locally and via the shared ChatGPT guide.

03 — THE LIVE BAR Working · Native AppKit NSPanel

Immediately beneath
the menu bar.

A persistent, borderless monochrome HUD anchored directly below the macOS menu bar. It features the animated ASCII human avatar (never a generic robot icon), active application control tiles, multi-agent status, a sourced news ticker, an intrusiveness slider, and live Janitor health telemetry.

01 / NSPanel AMBIENT
02 / AVATAR HUMAN ASCII
03 / 38PX LIVE HUD
INTERACTIVE LIVE BAR PREVIEW · TEST AVATAR STATES & EXPANDED DRAWER
  [•_•]⚡
  /| |\  
  /   \  
ASCII HUMAN AVATAR · EXECUTING
Ableton Live 12 · SOUND CITADEL
JANITOR: CLEAN INTRUSIVENESS: BALANCED (0.55)
ACTIVE AGENTS & VOICE

Voice Engine: READY (AVAudioEngine)
Context Profile: VERIFIED (4 Controls)
World Telemetry: 20Hz SSE STREAMING

THE JANITOR · SELF-HEALING LOG

8/8 Components Healthy
Circuit Breakers: 0 Tripped
Last Repair: Stale Lock Cleared (0ms)

HARDWARE & SOURCED BRIEFING

Stream Deck+: 4 Dials Bound
TIMMY 01: ESP32-S3 USB Bridge Ready
News Ticker: Verified Primary Sources Only

04 — WORLD MODE & NATIVE SCREENSAVER Working · Native App + .saver Bundle

Real work generates
the game world.

World Mode transforms live computer activity into a monochrome ASCII 3D universe with high-velocity vector precision and architectural depth. Typing cadence, pointer velocity, application switches, and creative milestones shape the track, buildings, weather, and speed—available both as a desktop window and as a signed native macOS ScreenSaver (DeletedTimeWorldScreensaver.saver).

01 // REAL WORLD GEOGRAPHY
02 // WIREFRAME VECTOR LATTICE
03 // ASCII MONOCHROME GLYPHS
04 // LUMINOUS PARTICLE CLOUD
05 // ABSTRACT HOURGLASS GEOMETRY
06 // NEW DELETED TIME WORLD
MODE 01Working

Cruise Mode

Calm orbital flight across active application districts—Sound Citadel (Ableton), Command Foundry (Code), and Atelier Spires (Design)—reflecting steady creative focus.

MODE 02Working

Race Mode

High-velocity first-person vector track where real-time keystrokes and edits drive boost gates, velocity streaks, and ASCII monolith density without fake telemetry.

MODE 03Working

Cinematic & Screensaver

Sweeping autonomous camera choreography packaged both in the main app and as a native macOS ScreenSaverView bundle with smooth fade-to-desktop wake transitions.

PRIVACYWorking

Sanitized Activity Mapping

Maps activity intensity and application category into procedural geometry—never capturing passwords, private message bodies, or raw keystrokes into the world log.

04B — OPERATION REAL WORLD × THE LIVING NEWS WORLD Working · 6-Agent Autonomous World Engine + 10-Domain Geographic Library

THE WORLD IS THE STORY · THE NEWS IS THE SCRIPT · DELETED TIME IS THE DIRECTOR

Real geography.
Living news worlds.

Operation Real World and The Living News World extend Deleted Time’s 3D architecture into an explorable planetary corridor (LONDON → GIZA → SHIPPING PORT → AIRPORT → AGRICULTURAL LANDSCAPE → DELETED TIME WORLD). Six coordinated agents (The Observer, The Archivist, The World Builder, The Director, The Editor, The Projectionist) continuously map verified 24-hour and 7-day global developments onto open-licensed real-world geography—preserving primary sources, asset licenses, and explicit separation between verified geography and artistic 3D/ASCII interpretation.

TRANSFORMATION PIPELINE:
REAL-WORLD CORRIDOR TELEMETRY · SELECT SECTOR
AGENT 01 // HOURLY DISCOVERY THE OBSERVER

Collects, deduplicates, and ranks global stories from verified primary sources every 6h.

AGENT 02 // RIGHTS & GEOGRAPHY THE ARCHIVIST

Catalogues commercial-safe open datasets (ODbL, UK OGL, CC BY 4.0 PLATEAU, Public Domain SRTM).

AGENT 03 // CACHED 3D SECTORS THE WORLD BUILDER

Reuses 5/5 cached 3D geographic reconstructions ($0.00 unnecessary regeneration cost).

AGENT 04 // CAMERA CHOREOGRAPHY THE DIRECTOR

Generates high-altitude approaches, low-altitude flythroughs, orbits, and instant user-explore handoff.

AGENT 05 // AUDIO & ATMOSPHERE THE EDITOR

Synchronises Minder — Molli 555 FFT stems, fog density, and narrative continuity across transitions.

AGENT 06 // SAFETY & STAGING GATE THE PROJECTIONIST

Enforces factual provenance, license compliance, and human review for sensitive stories.

05 — LIVING WINDOW (OFF-AXIS SPATIAL PERSPECTIVE) Working · Vision Framework + Kooima Frustum

Your display becomes
a physical window.

Inspired by establish head-coupled perspective research (Robert Kooima’s generalized off-axis frustum projection) and spatial web experiments, Living Window uses macOS VNDetectFaceRectanglesRequest to track viewer head position $(x, y, z)$ in real time and shifts the 3D vanishing point and multi-depth window frames so the world appears to have genuine depth behind the glass.

01 / OFF-AXIS PROJECTIONWorking

Asymmetric Kooima Frustum

Computes exact near-plane bounds $(l, r, b, t)$ from physical screen dimensions ($34.4\text{ cm} \times 22.3\text{ cm}$) and viewer eye coordinates, shearing the 3D scene relative to the bezel rather than merely rotating the camera.

02 / LOCAL-ONLY TRACKINGWorking

Zero Image Storage

Camera frames are processed in-memory via Apple’s Vision framework solely to extract normalized $(x, y, z)$ head pose with EMA smoothing and deadzone filtering. No video frames are ever saved or transmitted.

03 / GRACEFUL FALLBACKWorking

Recenter & Drift Recovery

Includes one-click neutral pose calibration and smooth exponential decay back to centered perspective within 600ms whenever the user steps away or disables camera tracking.

06 — THE PHYSICAL BOT (TIMMY 01 × STACK-CHAN) In Testing · Hardware Bridge & Firmware Built

A physical companion
on your desk.

TIMMY 01 is Deleted Time’s physical Stack-chan companion built on the M5Stack CoreS3 (ESP32-S3, $320\times 240$ IPS touch screen, dual servos, speaker/mic, and USB-C serial/WebSocket bridge). It shares the exact monochrome ASCII particle visual identity as the desktop OS, reacts to touch and head tracking, and celebrates creative milestones in the physical room.

M5CORES3 · 320×240 SYNCED STATE: EXCITED

              
SERVOS: YAW 0° · PITCH +4° DT-BRIDGE v2.2
01 / PARTICLE FACEWorking

Monochrome ASCII Identity

Renders high-contrast particle eyes, vocal waveform mouths, and hourglass state transitions on the $320\times 240$ display—matching the desktop avatar and World Mode craft.

02 / GAZE & SERVO SYNCIn Testing

Living Window Mirroring

Couples with Living Window head coordinates so TIMMY 01’s eye pupils and pan/tilt servos orient toward you while you work, with automatic USB hot-plug recovery via The Janitor.

03 / VOICE & ALERTSIn Testing

Spoken Studio Companion

Announces build completions, timer boundaries, and smart-home doorbell/motion alerts with configurable quiet hours and tactile screen acknowledgment.

04 / HARDWARE STATUSIn Testing

Honest Hardware Verification

Firmware package (DeletedTime_Timmy01_CoreS3) and USB/Serial/Xiaozhi MCP auto-discovery daemon are built and verified in simulation; live physical response triggers automatically when TIMMY 01 is plugged into USB-C.

07 — THE CONNECTED STUDIO Working · Stream Deck+ & Smart Home Bridges

Tactile dials, software,
and the physical room.

Deleted Time bridges digital software with physical studio controllers and home awareness so every surface in your workspace shares the same context.

01 / STREAM DECK+Working

Dynamic Keys, Strip & Dials

Automatically remaps LCD keys, touch strip, and rotary encoders whenever you switch between Ableton Live, Photoshop, CapCut, Terminal, and World Mode camera controls.

02 / LIVE CONTROLLERWorking

Context-Verified Actions

Executes verified application shortcuts, AppleScript/JXA hooks, and Accessibility actions with explicit confidence reporting and zero fabricated UI claims.

03 / SMART HOME & RINGIn Testing

Studio Doorbell & Motion

Routes authorized Ring / Home Assistant webhook events to the Live Bar banner, Stream Deck visual alerts, and TIMMY 01 spoken announcements without storing plaintext credentials.

04 / IPHONE COMPANIONIn Testing

StackChan & MCP Link

Integrates with the StackChan iOS companion app (v1.2.4) and Xiaozhi MCP endpoints for mobile voice configuration and remote studio status checks.

08 — THE CREATIVE ECONOMY (FUTURE VISION) Concept · Planned Capabilities

Where solitary work becomes
a shared universe.

Our long-term roadmap extends World Mode from a personal creative environment into an opt-in multiplayer creative economy. All capabilities in this section are future concepts and planned architecture—none are claimed as live today.

PLANNED 01Concept

Multiplayer Working Worlds

Opt-in shared 3D/ASCII districts where collaborators and independent creators can see each other’s presence, momentum, and public studio beacons in real time.

PLANNED 02Concept

Creator Passport & Discovery

A portable, creator-owned identity linking verified bodies of work, studio methods, and creative milestones across Deleted Time worlds and partner spaces.

PLANNED 03Concept

Opt-In Challenges & Rewards

Sponsored creative briefs, community jams, and transparent reward mechanics where participation is always opt-in and creative authorship stays with the maker.

PLANNED 04Concept

JOOTI & Marketplace Layer

Planned commercial bridge for releasing limited digital editions, physical prints, music unlocks, and bespoke Studio OS modules directly from inside the world.

09 — DEVELOPMENT STATUS & VERIFICATION LEDGER UPDATED 16 OCT 2026 · EVIDENCE-BASED REPORTING

What works today.
What is next.

Deleted Time separates verified working software from hardware in testing and future concepts. Every status badge below maps directly to real build artifacts and automated acceptance tests.

Studio OS Local Server & 86-Method Engine

Working

Local HTTP/SSE daemon (port 8791), persistent cross-session memory checkpointing, and 86 installed Studio OS reasoning & production methods.

Evidence: Verified live on macOS + 86-method registry indexed below.

The Live Bar & ASCII Human Avatar

Working

Native AppKit borderless HUD beneath the macOS menu bar with 8 animated ASCII human states, drag-down dashboard, intrusiveness slider, and app-aware controls.

Evidence: Compiled native binary (DeletedTimeVoice) + verified desktop captures.

The Janitor (Self-Healing Maintenance Agent)

Working

Autonomous background daemon monitoring 8 subsystems with safe auto-repair, exponential backoff, 3-strike circuit breaker, and structured JSONL logs.

Evidence: 15/15 automated acceptance tests PASSED (test_janitor_and_permissions.py).

World Mode & Native macOS ScreenSaver

Working

Real-time monochrome ASCII 3D world driven by desktop activity with Cruise, Race, Cinematic, and Living Window modes plus signed .saver bundle.

Evidence: 9/9 acceptance phases PASSED + verified DeletedTimeWorldScreensaver.saver build.

Living Window (Off-Axis Head-Tracked Perspective)

Working

Apple Vision face pose tracker + Robert Kooima asymmetric off-axis frustum projection with EMA smoothing, neutral calibration, and 600ms tracking-loss fallback.

Evidence: Verified off-axis frustum math + live head-pose API endpoints.

Public 3D Sanctuary, Jolf & Living Art Prints

Working

Interactive WebGL Soft Church, Bridge Chat setting, Foam’s Jolf course, Character Angel study, Speaking Mask guide, and Six Living Prints.

Evidence: Live and playable directly in this browser session below.

The Curator & Local Multi-Model Router

Working

Dedicated website maintenance agent (voice/curator.py) and task-routed local Qwen inference (voice/model_router.py) connected via the operational event bus.

Evidence: Staging preview & 30-point multi-agent acceptance suite verified.

TIMMY 01 Physical Bot, The Key 001 & Ring Bridge

In Testing

M5Stack CoreS3 firmware, The Key 001 tactile studio surface, USB-C serial auto-discovery, 320×240 ASCII particle face, and Ring/Home Assistant alert routing built; physical USB activation triggers when TIMMY 01 is plugged in.

Evidence: Firmware & bridge verified in simulator; awaiting physical USB-C connection.

Pirate Vision, Multiplayer Creative Economy & JOOTI

Concept

Pirate Vision spatial perception layer, shared multiplayer working districts, Creator Passport, opt-in brand challenges, and JOOTI marketplace integration—guided by our North Star: deleting the gap between human imagination and finished reality.

Status: Architectural specification & concept roadmap — not claimed as live today.
10 — ACCESS AND PARTNERSHIPS DIRECT ROUTES · NO FAKE WAITLISTS

Build with
Deleted Time.

The foundational creative tools, public 3D spaces, and shared Studio OS GPT are free to explore today. For early access to the native macOS Living Operating System, hardware collaborations, or investment conversations, reach out directly.

01 / EXPLORE NOW

Try Studio OS Free

Use the shared Studio OS guide in ChatGPT or step inside the public 3D Sanctuary and Living Art collection below.

02 / EARLY ACCESS

macOS Preview

Request an invitation to test the native macOS Live Bar, World Mode ScreenSaver, and Living Window build.

03 / DEVELOPERS

Engineering & SDK

Collaborate on application profiles, MCP integrations, shaders, or creative workflow automation modules.

04 / HARDWARE

Robotics & Surfaces

Partner on Stack-chan / M5Stack physical companions, Stream Deck plugins, and spatial display hardware.

05 / INVESTMENT

Strategic & Capital

Enquire about backing Deleted Time’s expansion into the ambient creative operating system and creator economy.

CONNECT WITH US

GET DIRECT STUDIO DISPATCHES

JOIN EARLY ACCESS

BECOME A PARTNER

CONTACT US

Deleted Time Studio
London · Global Corridor
Email Us
Open Concierge

DT™ THE WORLD IS
THE INTERFACE.
EST. 2026

Typography & Spatial Architecture by Deleted Time Studio · Set in Oswald & Swiss Grotesque.

11 — PRAY LAND × LIVING WATER · NEIGHBOURING WORLDS Working · Connected 3D Sanctuary & Guided Contemplation

Dark reflective water.
Golden ripples beside Pray Land.

Located immediately west of Hanny Al Khoury’s Pray Land across a walkable 9-arch stone shoreline bridge, Living Water is a responsive 3D sanctuary of fluid waves, luminous rising particles, a 10-part Learn to Pray curriculum, 5 Christian prayer traditions, and 6 interactive contemplative postures.

VISIT HANNY’S PRAY LAND
10-MODULE GUIDED CURRICULUM · CLICK ANY TOPIC

Learn to Pray

SIX INTERACTIVE CONTEMPLATIVE POSTURES

Six Postures of Living Water

Choose a posture below to shift the fluid harmonic frequency, golden ripple cadence, and contemplative prompt inside the 3D basin.

01B — THE INTELLIGENT HOURGLASS · MODEL → ORCHESTRATION → AGENT HIERARCHY AVAILABLE NOW · Local & Cloud Hierarchy

THREE-CHAMBER AUTONOMOUS COMMAND

The Intelligent
Hourglass.

Top Chamber: Model Providers (OpenAI Frontier, Anthropic Claude, Google Gemini, Local Ollama & Apple Silicon MLX). Narrow Neck: Orchestration, Routing, Permissions, Safety Gate & Memory. Lower Chamber: 8 Specialist Agents executing inside explicit permission boundaries.

02 — THE WORLDS · CONNECTED 3D SPATIAL UNIVERSES AVAILABLE NOW · 5 Connected 3D Worlds

SPATIAL PORTALS · SEAMLESS RETURN TO CENTRAL HUB

Five connected
living worlds.

Travel across Pray Land, Living Water (neighbouring reflective fluid sanctuary with 10-step Learn to Pray guide and 6-minute Stillness Timer), Sculpture Sanctuary (The Soft Church), The Bridge, and Jolf (Foam & Minder courses).

01 · PRAY LAND × LIVING WATER
03 — THE LAB · EXPERIMENTAL INTERFACES & NATIVE DESKTOP TOOLS IN DEVELOPMENT · Experimental Systems

PULL STRINGS™ · STRING THEORY · MARIONETTE · MASTER OF PUPPETS

Pull the
strings.

Experimental spatial interfaces and native macOS instruments designed inside Deleted Time. Note: PULL STRINGS™ is a separate standalone native macOS application — this website explains its architecture and provides early-access registration without pretending the browser tab is the native desktop binary.

LAB // 01 · SEPARATE STANDALONE MACOS APP IN DEVELOPMENT

PULL STRINGS™

Tactile Node & Parameter Rigging Application for macOS

A dedicated standalone macOS desktop application for rigging live parameters across Ableton Live, local AI models, shader uniforms, and hardware controllers via tensioned kinetic strings.

ARCHITECTURAL BOUNDARY: Pull Strings™ is a separate native macOS application, not a browser-embedded toy.
LAB // 02 · MULTI-MODEL ROUTING ENGINE AVAILABLE NOW (LOCAL OS)

STRING THEORY

Cross-Model Harmonic Routing & Verification Lattice

Connects local Ollama & MLX models with cloud frontier reasoning models in parallel verification threads.

LAB // 03 · EMBODIED KINEMATICS IN DEVELOPMENT

MARIONETTE

20-FPS Gesture & Pose Bridge for TIMMY 01 + 3D Avatars

Translates camera tracking, audio envelopes, and agent state transitions into smooth articulated motion for the physical TIMMY 01 robot and WebGL character rigs.

LAB // 04 · AUTONOMOUS ORCHESTRATOR AVAILABLE NOW

MASTER OF PUPPETS

Multi-Agent Executive Supervisor & Permission Gate

The overarching orchestration layer governing the 8 specialist agents, enforcing non-destructive guardrails, and checkpointing shared project state.

04 — THE CULTURE · MUSIC, HYPERCOLOUR, JOOTI, ART & THE AGENCY AVAILABLE NOW · Cultural Ecosystem

MUSIC · LABELS · FASHION · LIVING ART · CURATION

Technology with
a pulse.

Deleted Time is rooted in underground music, visual art, independent labels, and cultural curation — connecting Hypercolour, JOOTI, Minder — Molli 555, Six Living Prints, and The Agency.

RECORD LABEL // UNDERGROUND ELECTRONIC

HYPERCOLOUR

Forward-thinking underground electronic music, club culture, and uncompromising sonic releases connected to the Deleted Time studio ecosystem.

ENTER LISTENING ROOM
CREATIVE IDENTITY // DESIGN & OBJECTS

JOOTI

Cultural objects, footwear/apparel concepts, and physical-digital design artefacts developed within the wider creative world.

VIEW PROJECT LEDGER
SOUNDTRACK // AUDIO-REACTIVE ENGINE

MINDER — MOLLI 555

Original electronic compositions powering the website’s Web Audio reactive architecture and Jolf audio unlocks (01 DOA, 02 FREQ, 08 MOVE).

LISTEN TO MINDER
ROSTER // CULTURAL INTELLIGENCE

THE AGENCY (FOUNDING 13)

CHRMS · JAMES VOX · B-LONG · JAMES WELSH · KORRON · DAX · LUNA · ZIGGY · LINE FIZZY · SCARTIP · POLA BEATS · TOM RAVENSCROFT · JACKSON.

OPEN /AGENCY ARCHIVE
THE STUDIO, EXPANDING.86 Studio OS methods, Living Art prints, Character Angel, and 3D Sanctuary spaces preserved below.
Explore all 86 skills & studio additionsWHAT EXISTS / WHERE TO FIND IT

What’s inside
Deleted Time.

Creative methods, useful tools and spaces to explore. This index separates what you can use here from what is installed in Codex and what is still being built.

This is a local website preview. Installed Codex skills and prepared GPT files do not update the shared ChatGPT automatically. Tool access depends on the session.

Recent additions & places to explore

Website · local preview

Living artwork

Six original works become fine coloured characters; choose a print, pause it or compare the original.

Explore the prints
Website · local preview

Character angel

The original sculpture film becomes precomputed character frames. No motion image or video is decoded during playback.

See the angel
Website · local preview

Speaking mask guide

Hear the introduction with your device’s voice. The mask responds to speaking state; it is not a voice clone or word-perfect lip sync.

Meet the guide
Website · local preview

World previews

See real views of the church, bridge, Jolf and Pray Land before entering.

Choose a world
Website · existing public experience

Sculpture church

Walk through the public sculpture space, freely.

Enter the church
Website · existing game

Jolf by Foam

Play the soft, playful course. The proposed shared leaderboard and NFT rewards are not open.

Play Jolf
Website · existing setting

Bridge Chat setting

Explore the bridge built for conversation between worlds. A recorded podcast series has not launched.

Visit the bridge
Website · local preview

Project milestones & history

See what has actually happened and what remains ahead. Curated updates refresh while the page is open.

Read the project record
Website · local preview

Books, Hierophant & film

Explore future projects, with proposed collaborators clearly distinguished from confirmed participation.

Explore the concepts
Shared ChatGPT · existing version

Studio OS in ChatGPT

Try the existing shared studio guide. These new local skills are not automatically installed in that GPT.

Open Studio OS
Codex · installed locally

Particle choreography

Compose purposeful shape changes, reactive motion and calm pauses using the existing Deleted Time particle engine. This reusable method is separate from the character-frame animation.

Codex · installed locally

ASCII art & motion skill

A reusable method for faithful character artwork, motion, speech-state portraits and measured performance.

Codex · installed locally

Chat continuity

Recover relevant earlier work, preserve decisions and continue with its owner. With no cross-chat access, use a portable brief.

ChatGPT adaptation · prepared, unpublished

Continuity for the shared GPT

A prepared adaptation explains scoped imports and portable briefs. The public GPT has not been updated.

Work in progress

Artist avatar & private offer threads

The gold-mask 3D artist and sculpture offer board remain unfinished. The speaking portrait above is a separate feature.

Pilot · preparation only

TikTok pilot

A proposed way to share the process. Account setup, posting and results are not yet verified.

Website · existing support link

Optional support

Help keep the work freely available. Donations never change access, scores or rewards.

Support the work

The complete studio-method index

86 relevant methods from the installed Studio OS registry. These are local methods and workflows; some require connected tools or human review. “Specification” means a production plan, not a finished generator. None is presented here as newly available in the shared GPT.

Working together 3 methods
Codex · instruction method

Deleted Time Chat Continuity

Pick up relevant earlier work without losing its decisions, boundaries or active owner.

Codex · instruction method

Capability Discovery

Check which tools actually work before deciding how to build.

Codex · local workflow

Constraint Composition

Find a workable route through the tools and limits that actually exist.

Finding the right idea 3 methods
Codex · instruction method

Behaviour Engine

Find useful ideas in what people really do.

Codex · instruction method

Opportunity Reframing

Challenge the starting question before committing to an answer.

Codex · instruction method

Category Escape Engine

Check whether a different format would serve the idea better.

Creative direction 5 methods
Codex · instruction method

Reference Intelligence Engine

Learn from strong precedents without copying their identity.

Codex · instruction method

Creative Intelligence Layer

Give an idea a clear point of view and choose the right medium.

Codex · instruction method

Product Reduction

Find the smallest version that still delivers the whole idea.

Codex · local workflow

Creative World Systems

Bring art, music, identity and space into one coherent world.

Codex · local workflow

Controlled Image Iteration

Refine images without losing the visual choices already approved.

Making ideas viable 3 methods
Codex · instruction method

Commercial Reality Engine

Test who needs an idea, why now and whether it is worth building.

Codex · instruction method

Paid Validation

Test real willingness to pay before a larger build.

Codex · local workflow

Commercial Transformation

Test when an experiment is ready to become a repeatable offering.

Delivery 1 methods
Codex · instruction method

Execution Router

Choose the right next step: advice, hands-on work or a clear handoff.

Evidence & decisions 6 methods
Codex · instruction method

Assumption Registry

Keep guesses separate from facts so they can be tested.

Codex · instruction method

Contradiction Detection

Catch conflicts between evidence, permissions and claims of completion.

Codex · instruction method

Confidence Calibration

Explain certainty honestly, without invented scores.

Codex · instruction method

Recommendation Readiness

Check that a recommendation has enough evidence to move forward.

Codex · instruction method

Red Team Review

Challenge a direction before expensive mistakes are made.

Codex · instruction method

Approval Governance

Keep work within the permissions actually given.

Learning from outcomes 1 methods
Codex · instruction method

Outcome Learning

Turn observed results into lessons that improve the next project.

Research 1 methods
Codex · instruction method

Digital And Brand Archaeology

Understand the existing work before changing a brand or website.

Knowledge & sources 14 methods
Codex · instruction method

Knowledge Gap Detection

Spot what is missing or out of date before relying on it.

Codex · instruction method

Live Research Planning

Focus research on the questions that matter.

Codex · instruction method

Source Quality Assessment

Judge sources for expertise, freshness and bias.

Codex · instruction method

Sector Study

Get oriented in an unfamiliar field without an overwhelming report.

Codex · instruction method

Benchmark Intelligence

Compare leaders, specialists and unexpected references fairly.

Codex · instruction method

Current Information Verification

Check changing facts against dated sources.

Codex · instruction method

Terminology Resolution

Make unfamiliar terms clear in their proper context.

Codex · instruction method

Temporary Skill Generation

Turn verified research into a method for the task at hand.

Codex · instruction method

Knowledge Application

Use new knowledge to improve the decisions it affects.

Codex · instruction method

Knowledge Expiry

Flag knowledge that needs checking before reuse.

Codex · instruction method

Skill Promotion

Save methods that have proved useful, with approval.

Codex · instruction method

Specialist Escalation

Prepare a useful brief when a qualified specialist is needed.

Codex · instruction method

Research Provenance

Keep the source behind each important claim.

Codex · instruction method

Contradiction Comparison

Show where credible sources disagree and why it matters.

Planning useful outputs 15 methods
Codex · instruction method

Output Strategy

Choose a useful format and structure for the audience.

Codex · instruction method

Sector Reference Intelligence

Build a reliable reference set for a creative brief.

Codex · instruction method

Creative Direction

Develop a distinct first creative direction.

Codex · instruction method

Visual Storytelling

Use visual structure to make an idea easier to understand.

Codex · specification

Infographic Design

Plan clear, accessible graphics grounded in sources.

Codex · specification

Presentation Design

Shape a presentation around the conversation it needs to support.

Codex · specification

PDF Report Production

Plan a readable report for screen and print.

Codex · specification

Social Asset Production

Plan social formats that fit their platform and purpose.

Codex · specification

Explainer Production

Develop a useful script and production brief for an explainer.

Codex · instruction method

Design-System Generation

Create a consistent visual language while preserving existing identity.

Codex · instruction method

Package Orchestration

Keep a set of deliverables coherent and complete.

Codex · instruction method

Output Quality Assurance

Check quality and distinguish drafts from verified outputs.

Codex · instruction method

Rights and Asset Provenance

Track where assets came from and what rights remain uncertain.

Codex · instruction method

Client-Safe Packaging

Prepare material suited to its intended audience.

Codex · instruction method

Production Handoff

Make the remaining production work and file status clear.

Character identity & clear status 9 methods
Codex · local workflow

ASCII Identity Rendering

Renders the canonical Deleted Time hourglass through one presentation service.

Codex · local workflow

Hourglass State Rendering

Maps verified runtime conditions to controlled hourglass variations without fake progress.

Codex · local workflow

Terminal Title Cards

Builds width-safe project title cards without enclosing the hourglass in an outer frame.

Codex · local workflow

Workflow Status Marks

Places restrained hourglass marks at meaningful workflow boundaries.

Codex · local workflow

Width-Aware Text Layout

Selects plain, micro, compact, or full identity output from available width.

Codex · local workflow

ASCII Diagram Generation

Renders simple chains, timelines, trees, and evidence relationships as plain text.

Codex · local workflow

ASCII Image Export

Exports approved hourglass text to a verified accessible SVG and refuses unsupported raster claims.

Codex · instruction method

ASCII Motion Specification

Defines optional restrained frame behavior for motion-capable interfaces without claiming static animation.

Codex · local workflow

Accessible Plain-Text Presentation

Guarantees text-equivalent status, logical order, suppression, and full-disable behavior.

Making & checking files 20 methods
Codex · local workflow

Visual Capability Discovery

Checks local visual production and inspection capabilities before routing.

Codex · local workflow

Renderer Selection

Selects a compatible declared rendering tool for an existing package asset specification.

Codex · local workflow

PDF Production

Produces real paginated audience-appropriate and internal PDFs from package content.

Codex · local workflow

PDF Inspection

Creates images of and inspects every PDF page with durable findings.

Codex · local workflow

Presentation Production

Builds an editable narrative PPTX and separate presenter notes.

Codex · local workflow

Presentation Inspection

Converts slide decks to page images and inspects the complete deck.

Codex · local workflow

Editable Document Production

Produces editable DOCX reports with controlled hierarchy and metadata.

Codex · local workflow

Infographic Rendering

Renders package evidence and decision summaries into inspectable image assets.

Codex · local workflow

Social Asset Rendering

Renders platform-specific social canvases from approved package narratives.

Codex · local workflow

Diagram Rendering

Directs simple diagrams to local SVG or raster implementations.

Codex · specification

Chart Rendering

Provides a rendering tool route for evidence-backed charts.

Codex · local workflow

Image Generation Routing

Defines a human-approved external adapter boundary for generated imagery.

Codex · local workflow

Raster Asset Production

Creates PNG, JPEG and transparent PNG assets through tested local raster capabilities.

Codex · local workflow

Visual Quality Gate

Evaluates inspection, structure, safety, rights and completion checks without granting approval.

Codex · local workflow

Durable Visual Inspection Records

Stores file-bound structural and visual findings, previews and inspector metadata.

Codex · local workflow

Delivery Archive Production

Creates ZIP bundles from approved assets, or explicitly included validated assets.

Codex · local workflow

Visual Asset Versioning

Records hashes and invalidates stale inspections and approvals on revision.

Codex · local workflow

Render Failure Recovery

Preserves errors and provides safe retry boundaries without concealing partial failure.

Codex · local workflow

Client-Safe Visual Production

Applies audience-appropriate content checks to rendered reports and visual files.

Codex · local workflow

Visual Production Handoff

Reports exact generated, inspected, validated, editable and blocked asset states.

Project continuity & organisation 2 methods
Codex · local workflow

Commitment Intelligence

Keep commitments, dependencies and follow-ups connected to the project.

Codex · local workflow

Project Infrastructure

Keep files, source records and reusable methods organised.

Worlds & physical spaces 3 methods
Codex · local workflow

Spatial Memory

Plan how to capture, rebuild and reuse a real space.

Codex · local workflow

3D World Pipeline

Take a world from idea to an inspected, usable experience.

Codex · local workflow

Physical–Digital Experience Loop

Connect installations, digital spaces and audience feedback.

EDITOR’S SELECTION

TOOLS SHAPE CULTURE.

New interfaces. Open tools. The interesting part is what we make with them.

Two selected primary sources; insufficient evidence to claim a wider trend.

DELETED TIME / STUDIO OS / FREE TO USE

think out loud

See how I work with ChatGPT—and how the creative principles, knowledge and methods I’ve built into Studio OS can help you make something of your own.

Then step into the world ↓FREE TO EXPLORE. DONATIONS APPRECIATED, NEVER REQUIRED.

A SMALL ACT OF MAKING THINGS BETTER

Good things.
Given freely.

Art to get lost in. Ideas to get started with.
A little help along the way.

FREE TO EXPLORE. SUPPORT IT IF YOU LIKE.

OPENING THE WORLD

01 / THE SOFT CHURCHSCULPTURES BY DELETED TIME

THERE’S SOMETHING HERE FOR YOU
FOUNDER’S NOTE · THE ETHOS

“I built this the hard way so you don’t have to.”

I’ve spent an absurd amount of time in front of a computer figuring this stuff out. Nobody should have to do all that just to make technology work for them.

If it helps you, use it. If it doesn’t, don’t. The core is free. Pay for the extras if you need them.

— Alex
INTENDED OFFER

Free Core · Optional Add-ons

Deleted Time is designed around a transparent local-first model: the core tools, creative workflows, and foundational studio capabilities remain free. Optional specialized modules, high-bandwidth services, and bespoke creator integrations will be available as paid add-ons. Current live subscriptions and features remain unchanged during preview.

DELETED TIME / SIX LIVING PRINTSART BY ALEXANDER JAMES LLOYD JONES

Nothing
stands still.

Gold, time and the things we cannot see. Six original works rebuilt in characters. Choose a print. Move closer.

Crowned skull, serpent and hourglass with facing wireframe figures
01 / 06

The unseen.

Original artwork, taking a different form.

Future book concept — a project I’d like to realise. Proposed collaborators are not confirmed.

DELETED TIME · FREE TO EXPLORE

ASSEMBLING THE CHARACTERS…

THE MAIN PIECE / IN CHARACTERS

Marble.
Made to move.

The angel, the sword, the marks. A moving character study drawn from my original film.

SCULPTURE BY DELETED TIME

THE NEXT CHAPTER / A FUTURE BOOKCONCEPT · NOT A PUBLISHED PROJECT

Give people
back their time.

A book I’d like to realise: art, technology, creativity and a more human relationship with time. The covers explore that ambition — less admin, more life; tools that leave more room for real people and real creativity.

Future book concept — a project I’d like to realise. Proposed collaborators are not confirmed. John Niven has not agreed to participate.

I’d like to hear from publishers, editors and people who could help turn the idea into a book.

Talk about the book ↗

Follow the projects ↓

Deleted Time future book-cover concept, not a published book
THE HIEROPHANT / A CREATIVE STUDIO CONCEPTFOUNDING PROPOSAL
The Hierophant original black, ivory and red identity

Culture for
systems people
can’t see.

A boutique creative studio for DeFi and emerging technology. Art, identity, music and immersive worlds, brought together with a point of view.

The ambition is cultural recognition and belonging: begin with one technology project, find its meaning, and build an identity and a world people can feel.

A creative proposal, not an announced studio partnership. The founding pavilion is invitation-only.

Open the private proposal ↗

Explore the idea together ↗

CARRY ME HOME / A FILM CONCEPTPOSTER STUDIES · ASPIRATIONAL PROJECT

Carry me
home.

A proposed film direction exploring rugby, friendship, excess and redemption. These two supplied poster concepts show the visual ambition; they are not an announcement of a production.

James Haskell’s participation is not confirmed. Names, credits and “true story” wording within these concept posters are creative proposals, not verified casting, production agreements or biographical claims.

Carry Me Home proposed poster study, with unconfirmed concept credits
POSTER STUDY 01 · UNCONFIRMED FILM CONCEPT
Carry Me Home collage poster concept, not a confirmed film production
POSTER STUDY 02 · UNCONFIRMED FILM CONCEPT
Talk about developing the film ↗

Follow its next steps ↓

WORK IN PROGRESS / THE PROJECT LEDGERFROM IDEA TO REALITY

Ideas become
something.

Where each ambition stands. A record of confirmed steps, updated as things happen.

The book ↗

Concept defined
  1. Concept definedCURRENT
  2. Publishing conversationsNOT YET
  3. Collaborators agreedNOT YET
  4. In productionNOT YET
  5. PublishedNOT YET

Next: Find the right publisher, editor and creative collaborators.

Future ambition. Proposed collaborators are not confirmed.

The Hierophant ↗

Proposal developed
  1. Proposal developedCURRENT
  2. Partnership discussionsNOT YET
  3. Partnership agreedNOT YET
  4. First projectNOT YET
  5. Studio launchNOT YET

Next: Discuss the founding proposal and agree a first project.

A creative studio concept, not an announced partnership.

Bridge Chat ↗

One participant agreed
  1. Format proposedREACHED
  2. One participant agreedCURRENT
  3. Line-up agreedNOT YET
  4. Session scheduledNOT YET
  5. RecordedNOT YET

Next: Confirm the remaining participants and agree a session date.

Participation reported by the artist. Other invitations remain unconfirmed; no session date is confirmed.

A future film ↗

Materials received
  1. Idea notedCURRENT
  2. Materials receivedNOT YET
  3. Concept developedNOT YET
  4. Participants agreedNOT YET
  5. In productionNOT YET

Next: Develop the film concept from the supplied poster studies.

No participant or production agreement is confirmed.

Curated updates, checked every minute while this page is visible. Dates below show when each update was recorded; earlier event dates are not known. Enquiries and invitations do not count as agreements.

As it happens.

    Loading published updates…

    REAL PLACES / INSIDE THE WORLDCOME AND PLAY

    See where
    this goes.

    01 / A LITTLE HELPTAKE WHAT YOU NEED

    Ideas are better
    when they’re shared.

    You might have a half-formed idea, a project that’s stuck, or no idea where to begin. Start wherever you are.

    Studio OS is the thinking framework I’ve been building. You can try the shared GPT on ChatGPT.

    Open Studio OS

    DELETED TIME / CONNECTED WORLDS

    Another door.
    Another world.

    PRIVATE GALLERIES / INVITATION REQUIRED

    Behind the door.

    Sign in to explore the collaboration gallery. Private artwork stays inside.

    Collaborator sign in ↗
    Pray Land’s golden sanctuary, with paintings and a suspended tree02 / HANNY AL KHOURY

    Pray Land.

    Seven paintings. A living sanctuary. Step beyond the frame.

    Enter the walkthrough ↗

    DELETED TIME / THE LISTENING ROOM

    A place to
    lose track of time.

    Minder — music inside Deleted Time. A space to settle in and listen.

    MINDER — MOLLI 555 / PLAY TO LISTEN
    MIXES & MEDIA COMING SOON.

    01 / COLLECT

    Make an offer.

    A proposed route for bidding on future music editions. Release details and bidding terms will appear here before offers open.

    BIDDING NOT OPEN
    02 / TAKE PART

    A chance to collect.

    A proposed raffle or giveaway. The prize, eligibility and entry rules are still being decided.

    ENTRIES NOT OPEN

    Future NFT editions are planned. No releases have been announced here yet.

    Support the work — always optional ↗
    THE AGENCY // SPECIAL OPERATIONSCULTURAL INTELLIGENCE ARCHIVE

    EDITORIAL & RELATIONSHIP-LED CURATION

    Exceptional people.
    Identified by instinct.

    A personally curated selection of extraordinary people whose work has caught Alex's attention. Music is the beginning, not the boundary.

    ARCHIVE // THE FOUNDING 13

    CHRMS · JAMES VOX · B-LONG · JAMES WELSH · KORRON · DAX · LUNA · ZIGGY · LINE FIZZY · SCARTIP · POLA BEATS · TOM RAVENSCROFT · JACKSON

    STATUS: MIXES & MEDIA COMING SOON. · EXPANDING ACROSS VISUAL ART, ACOUSTICS & TECH

    ENTER THE AGENCY
    02 / THE WORLDMAKE ROOM FOR PLAY

    Serious ideas.
    Soft landing.

    A church you can walk through. A bridge for a conversation. A very unserious game of Jolf. A world that can keep growing.

    DELETED TIME / MUSICThe listening room.

    DOA starts in Minder Jolf. Unlock another track every 33 music points.

    SCULPTURES BY DELETED TIME · JOLF BY FOAM · CONNECTED TO HANNY AL KHOURY’S PRAY LAND

    03 / THE IDEALESS FRICTION. MORE POSSIBILITY.

    A NOTE FROM DELETED TIME

    Trying to make
    stuff for everyone.

    I make art, music, tools and spaces. Deleted Time brings those things together around one idea: helping people get a little further with what matters to them.

    Sometimes that means a useful question. Sometimes it means a sculpture, a conversation or somewhere to play.

    This world is free to explore. If something here helps you, pass it on.

    Find me on Instagram
    04 / KEEP IT GOINGENTIRELY OPTIONAL

    IF SOMETHING HERE HAS HELPED

    You can always
    buy me a coffee.

    Our goal is to make everything we create freely available.
    Donations are appreciated, never required.

    SUPPORT THE WORKOr just enjoy being here ↑
    DELETED TIME / A WAY OF THINKING
    Gold-mask studio guide
    Your gold-mask guideBased on Deleted Time’s approach · synthetic voice

    01 / YOU BRING THE SPARK

    Your idea.
    My way of thinking.

    I’ve built Studio OS around my approach to art, music, design and making things: a set of instructions, knowledge and working methods you can use inside ChatGPT.

    Studio OS · on ChatGPT
    I have an idea for an exhibition. I want it to feel like art, music and a place you can escape into.
    What should someone feel when they leave?

    Let’s find the idea that holds it all together.
    ILLUSTRATIVE CONVERSATION
    AI GUIDE · CHARACTER PORTRAIT · DEVICE VOICE
    01 / 04

    A question before you start?

    A short, curated introduction. Open Studio OS for a full AI conversation.

    Choose a question. Bring the bigger conversation into Studio OS.

    THE FULL CONVERSATION ↗

    Illustrative walkthrough using existing Deleted Time artwork. Studio OS adds curated instructions, knowledge and workflows to ChatGPT; it does not retrain the underlying model. Creative tools depend on your session.